![]() This also means you’ll barely see any cutscenes in Fallout, whereas there are several in Bioshock (both in-engine and CGI). Narrative Direction and Character Arcsįallout ultimately features many great stories packed into its main and side quests, but Bioshock focuses on one impactful cinematic story. ![]() The only choices you really have in these games are what Plasmid/Vigors you choose and what you decide to upgrade, as well as some minor morality-driven choices that may change the ending slightly. Bioshock does have slight ending variation, but the story has a much more cinematic feel to it. Protagonist Expression and Moralityįallout enables you to create a character and become whoever you want to be: you can be good, bad, or neutral, and take on whatever side quests you want. Linear vs the Open Worldįallout offers the player a large, sprawling, non-linear open world to explore, which is usually a video game representation of an American metropolitan area and its suburbs, like DC, Las Vegas, or Boston.īioshock might take part in a city too, but these games are much more limited in how much they allow for player exploration. While thematically similar, it’s also true that these games are worlds apart in many instances. What are the Main Differences Between Fallout vs Bioshock?įirst, let’s investigate where the differences lie. I’ve spent a lot of time with each game in both series, so in this article, I’ll delve deep into the details to uncover what sets these two franchises apart. But which offers the most intriguing premise? Can we reach a conclusion as to which is better? Or is that the wrong question to ask in this case? Both envelop the player in dark, dangerous, and violent alternate worlds. While these games seem significantly different at first glance, they’re more similar than you might think.
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